
On this #FightFriday, Anthony discusses the myriad of circumstances that can kill a fighting game’s potential for popularity and longevity. Anthony explores a few instances in which a game never reaches its full potential due to having a bad launch, oversaturation, rushing the game before its ready and many other scenarios. A few games discussed are Marvel vs Capcom series, Street Fighter x Tekken, Under Night In-Birth, and the latest fighting games to be released over the last year. Anthony breaks down the how and why in this latest episode of Rushdown Radio.
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